Marvel Avengers Initiative: Captain America
Level Designer
Wideload Games
My duties as Level Designer:
- Blocked out and iterated on interiors and exteriors of Hyrda ship and Taskmaster arena
- Utilized locations and proven combat system to drive player progression
- Worked with environmental artists to create powerful feeling composition for the over-the-shoulder fixed camera
- Balanced items and currency
- Collaborated with engineers on Captain America’s special abilities system and costume system
- Worked with UI designer on the store management
- Supported the Audio Designer and audio implementation
ROLE: Game Designer
COMPANY: Wideload Games
RELEASE: 2013
PLATFORM: iOS and Android
“IGN People’s Choice Award” – IGN
“The Best Touch-Screen Brawler released this year” – IGN
“One of the Best Fighting Adventure Games on the App Store” – Mojodo
‘4 out of 4 – Must Have” – Slide To Play