Pocket Gremlin

Game Designer

Pocket Gremlin is an inventory management game. A deep dive into the mechanic of making everything fit into a slot style inventory. Influenced by games such as Diablo and Tetris. This adventure game stars not the adventurer, but the secret gremlin hiding in their pocket. The real mastermind behind every RPG adventurer stowing way too much into their backpacks.

Using Unreal Engine 4, Perforce, and a mix of Unreal C++ and Blueprints.

Work in progress

My duties:

  • Everything 🙂