Disney Infinity
Adventures Architect
Disney Interactive
My duties as an Adventures Architect (Game Designer):
- Designed adventures for Barbossa and Syndrome Disney Infinity 1.0 adventures
- Scripted game mode logic and balanced scoring
- Created level layouts and iterated through production
- Tested and developed on Xbox and Playstation
- Worked with QA and iterated on feedback
- Helped the rest of the team with internal adventure testing and polishing of character adventures
ROLE: Adventures Architect
COMPANY: Disney Interactive
RELEASE: 2013
PLATFORM: PC/Mac/Xbox/Playstation